ErnestoAhp
Rising Star
Bronze Level
- Joined
- Jan 4, 2023
- Total posts
- 20
- Poker Chips
- 60
- #1
Your rank to accept an All-in.
Obviously other than AA - AK - KK
Obviously other than AA - AK - KK
I just won a big jackpot, paying for an All-in with 98 hearts, because I felt like I would win. I formed color and I was one letter away from forming a color ladder 😉dreamer13 said:Puedo ir con cualquier carta si mi intuición me lo dice.
Please read and really understand what @Goggelheimer wrote in reply to you. I accept that there is some benefit to instinct in the game, but the correct "feelings" are really you mind responding to the knowledge of the situation you are in. The answer to almost everything in poker is, "It depends," and that's where training and experience come in.ErnestoAhp said:I just won a big jackpot, paying for an All-in with 98 hearts, because I felt like I would win. I formed color and I was one letter away from forming a color ladder 😉
Good answer...if the timing is right, I often go all in with pocket 7s...that is the very first hand I won with playing at my first Texas Hold'em tournament...it has sentimental value.Goggelheimer said:There’s no single “correct” hand strength for going all‑in, because the right move depends heavily on the format you’re playing and the stack dynamics involved. In tournaments or Sit & Gos, short‑stack situations often justify shoving with a much wider range than you ever would in a deep‑stack cash game. Spin & Gos and bounty formats add even more nuance, since pressure, payout structure, and opponent tendencies can shift your all‑in thresholds dramatically. In general, strong pairs and premium broadways are universal candidates, but optimal ranges always adapt to the specific situation rather than following a fixed rule.
1. Cash Games
2. Regular Tournaments (MTTs)
- Deep stacks mean you shove mostly with premium hands: strong pairs, AK/AQ, and occasionally well‑constructed bluffs in advanced play.
- All‑ins usually happen on later streets rather than preflop unless stacks are short.
3. Sit & Go (Single Table)
- Shorter stacks force wider shoving ranges, especially below 15 big blinds.
- Late‑position shoves can include many suited aces, broadways, pairs, and suited connectors.
4. Spin & Go / Jackpot SNGs
- Early game: tight shoving ranges because stacks are deep and payouts are top‑heavy.
- Bubble phase: ranges widen dramatically depending on ICM pressure and opponent stack sizes.
5. Bounty / PKO Tournaments
- Hyper‑turbo structure means push‑fold decisions start very early.
- Shove ranges become extremely wide at 10 BB or less, especially from the button.
6. General Principles
- You can shove lighter when covering opponents because winning a bounty adds EV.
- Short stacks with large bounties attract wider calling and shoving ranges.
- Stack size, position, opponent tendencies, and payout structure matter more than the cards themselves.
- No fixed “all‑in hand chart” works everywhere; ranges must adapt to the format and situation.
Any card will do. Lol!ErnestoAhp said:Your rank to accept an All-in.
Obviously other than AA - AK - KK
QQ-JJ-TT-99-88-77-66-55-44ErnestoAhp said:Your rank to accept an All-in.
Obviously other than AA - AK - KK
Depends on player, pre flop, flop, turn, river … when I go all inErnestoAhp said:Your rank to accept an All-in.
Obviously other than AA - AK - KK
Pocket 4s because I always hit another 4 on the board! 🤣ErnestoAhp said:Your rank to accept an All-in.
Obviously other than AA - AK - KK