oakthyago said:Hello my fellow. Its a project that I deserve to do one day. I m thinking in a gray box where the code works together with the player. Use openCV that is a vision library to get the inputs such as names, stacks and position. First thing the software can do is learn the player range and insta fold what isn’t to play.
I code in python what is a friendly language and I have some experience in R that is a statistical language. I am sure that this project worth my investiment. After teachs the range to the code we can teach him to 3 bet somes spots and when to c-bet on the flop. Of course my ideia is a green box all the action that is not range selection goes on my approval.
This kind of code ,in my opinion, is no illicit cause you are just making the pc do the things that you already would do freeing some energy from you mind for things that really matter.
I think I'm a bit older than you are and have been using computers for a while. My parents purchased one of the first handheld calculators on the market (which was an HP using RPN) for me while I was in high school. Here are some suggestions: start studying state-of-the-art theory and implementations (in general) that apply the principles of what you intend to do. And don't be wishy-washy about it..do it or don't. Soak up everything you can regarding the underbelly of computing...2600 is a good place to start, then Schneier..then pick up what you can from this :https://www.reddit.com/r/MachineLearning/comments/ceece3/ama_we_are_noam_brown_and_tuomas_sandholm/
and this:
https://www.ualberta.ca/computing-science/research/research-areas/computer-games.html
Let me know what you think AFTER going through the above which constitutes an introduction. Your hair will start to curl when you begin to realize what actually exists which is when you should look at a few good books on ethics.







